| Lord Knight Guide | |
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aremierule
Posts : 100 Join date : 2010-07-25 Age : 27 Location : Sungai Petani
| Subject: Lord Knight Guide Tue Jul 27, 2010 4:57 pm | |
| Lord Knights are the frontliners of war. They are natural born leaders and are the pillars of every army. Their innate toughness gives them the ability to endure tons of damage before bailing out. They are masters of both sword and spear. Their wide array of combat skills give them an edge in combat.
Having been trained as physical fighters however, Lord Knights posses little to no knowledge of the arcane mystical arts. They posses no special ability that will counter magical attacks. Lord Knights also rely so much on weapons and armors to become useful in battle.
I. Stats
Job 70 Stat Bonuses Str +15 Agi +8 Vit +8 Int +2 Dex +9 Luk +3
Strength (STR) Strength measures the damage output of physical attacks (ATK). Lord Knights excel in physical attacks making STR a very important stat. STR also increases the weight capacity of the LK allowing him to carry his heavy equipment and bring more restorative potions in battle.
Agility (AGI) Agility increases both FLEE rate and ASPD. FLEE rate determines your chance of dodging physical attacks only. You cannot flee magical attacks. ASPD or Attack Speed is the measurement of how fast you execute physical attacks. Faster attack speed gives you higher damage output over a certain period of time.
Vitality (VIT) Vitality gives higher Health Points (HP) and resistance to status ailments (i.e. poison, silence, stun). VIT also reduces physical damage taken by points. Other job classes such as the Creator has a skill called Acid Demonstration which deals more damage to characters with high vit. You might want to consider that fact in creating the stats for your LK.
Intelligence (INT) Intelligence raises Magic Attack (MATK) damage dealt and reduces magical damage taken by points. INT also increases your maximum Skill Points (SP). There is also an added natural SP regeneration rate with every 6 points of INT. INT is a preferential stat for LKs. Some add INT to lessen reliance in SP restoratives. But most don't add INT at all to maximize their damage and tanking stats.
Dexterity (DEX) Dexterity adds HIT rate and reduces the casting time of certain skills. DEX also adds some ASPD. LKs need high dex especially those who plan to use Spiral Pierce.
Luck (LUK) Luck adds CRITICAL rate with every 3 points, PERFECT DODGE rate with every 10 points, CRITICAL shield with every 3 points, and 0.8% status resistance with every 3 points. LUK is a great tool for both offense and defense. CRITICAL build LKs usually invest high amounts of LUK.
III. Builds Note: The stats are already totalled with job and equipment bonus stats.
Spiral Pierce Build This build focuses purely on spear skills and one handed weaponry. Having a Pole Axe is a great plus but Hellfire or card Halberd [2] will also do. STR and DEX are the killer stats here. You may add some INT for added max SP as Spiral builds cost a lot of SP to play effectively. Compared to the Parrying LK however, the Spiral LK is a very efficient killer due to the high damage output of Spiral Pierce.
STR 80-100 AGI 1-20 VIT 80-100 INT 1-24 DEX 60-80 LUK 1-10
Skills (Job 50 High Swordsman) 10 Increase HP Recovery 10 Bash 10 Provoke 10 Sword Mastery 10 Provoke 5 Two-hand Sword Mastery 5 Magnum Break 1 Endure 1 Peco Ride 5 Cavalier Mastery 10 Spear Mastery 10 Pierce 5 Spear Stab 5 Spiral Pierce 5 Spear Boomerang 10 Brandish Spear 5 Aura Blade 5 Concentration 1 Frenzy • 5 Free Skill Points
Weapons Pole Axe [1] [Hydra/Golem] Hellfire Halberd [2] [Hydra/Golem]
Armors (PVP) Poopoo Hat/ Helm [1] [Grand Peco/Willow/Carat (+9)] Fin Helm Iron Cain Cranial Shield Full Plate of Ares Unfrozen Silk Robe Immune Manteau Boots [1] [Antique Firelock (+9)/Matyr] Safety Rings
Parrying Build This build focuses solely on wielding two-handed swords. The Parrying build is easier and cheaper to level than the pure Spiral Pierce knight because of Two-hand Quicken. Parrying is a great skill for PVP and WOE as it blocks all non-MATK based skills such as Double Strafe and Extremity Fist.
STR 80-100 AGI 60-90 VIT 60-90 INT 1-18 DEX 50-60 LUK 30-60
Skills (Job 50 High Swordsman) 10 Increase HP Recovery 10 Bash 10 Provoke 10 Sword Mastery 10 Provoke 10 Two-hand Sword Mastery 5 Magnum Break 1 Endure 1 Peco Ride 5 Cavalier Mastery 5 Spear Mastery 10 Two-hand Quicken 10 Parrying 5 Counter Attack 10 Bowling Bash 5 Aura Blade 5 Concentration 1 Frenzy • 5 Free Skill Points
Weapons Muramasa Two-handed Sword [2] [Hydra/Soldier Skeleton] Bastard [3] [Hydra/Soldier Skeleton/Golem] Katana [4] [Hydra/Soldier Skeleton/Golem] Saber [3] [Hydra/Soldier Skeleton]
Armors (PVP) Poopoo Hat/ Helm [1] [Grand Peco/Willow/Carat (+9)] Fin Helm Iron Cain Cranial Shield Full Plate of Ares Unfrozen Silk Robe Manteau [1] [Raydric/Whisper] Boots [1] [Antique Firelock (+9)/Matyr] Critical Rings Brooch [1] [Kobold]
Hybrid Spiral/Parry Build This build mixes the best of both worlds of the pure builds. It has level 10 Parrying and level 5 Spiral Pierce as well. However, in choosing this path you will have to sacrifice other skills.
STR 80-100 AGI 40-70 VIT 60-90 INT 1-18 DEX 60-70 LUK 1-30
Skills (Job 50 High Swordsman) Set A - 10 Pierce 10 Increase HP Recovery 10 Bash 10 Provoke 3 Sword Mastery 10 Provoke 10 Two-hand Sword Mastery 5 Magnum Break 1 Endure 1 Peco Ride 5 Cavalier Mastery 10 Spear Mastery 10 Pierce 5 Spear Stab 5 Spiral Pierce 5 Spear Boomerang 3 Two-hand Quicken 10 Parrying 5 Aura Blade 5 Concentration 1 Frenzy • 2 Free Skill Points
Skills (Job 50 High Swordsman) Set B - 10 Brandish 10 Increase HP Recovery 10 Bash 10 Provoke 3 Sword Mastery 10 Provoke 10 Two-hand Sword Mastery 5 Magnum Break 1 Endure 1 Peco Ride 5 Cavalier Mastery 10 Spear Mastery 5 Pierce 5 Spear Stab 5 Spiral Pierce 10 Brandish Spear 3 Two-hand Quicken 10 Parrying 5 Aura Blade 5 Concentration 1 Frenzy • 2 Free Skill Points
Weapons Pole Axe [1] [Hydra/Golem] Hellfire Halberd [2] [Hydra/Golem] Muramasa Two-handed Sword [2] [Hydra/Soldier Skeleton] Bastard [3] [Hydra/Soldier Skeleton/Golem] Katana [4] [Hydra/Soldier Skeleton/Golem] Saber [3] [Hydra/Soldier Skeleton]
Armors (PVP) Poopoo Hat/ Helm [1] [Grand Peco/Willow/Carat (+9)] Fin Helm Iron Cain Cranial Shield Full Plate of Ares Unfrozen Silk Robe Immune Manteau Boots [1] [Antique Firelock (+9)/Matyr] Safety Rings Critical Rings Brooch [1] [Kobold]
Hybrid Spear (Non-Spiral) Build A nod to the old school Knight build but with added damage buffs from Aura Blade and Concentration. This build relies on dealing high raw damage over time with fast ASPD. Thus it needs the highest unbuffed STR an LK can have which is 120 STR.
STR 100-120 AGI 40-70 VIT 60-90 INT 1-18 DEX 40-60 LUK 1-30
Skills (Job 50 High Swordsman) 10 Increase HP Recovery 10 Bash 10 Provoke 3 Sword Mastery 10 Provoke 10 Two-hand Sword Mastery 5 Magnum Break 1 Endure 1 Peco Ride 5 Cavalier Mastery 10 Spear Mastery 10 Pierce 3 Spear Stab 5 Spear Boomerang 10 Brandish Spear 3 Two-hand Quicken 5 Aura Blade 5 Concentration 1 Frenzy • 6 Free Skill Points
Weapons Pike [4] [Hydra/Skel Worker/] Muramasa Two-handed Sword [2] [Hydra/Soldier Skeleton] Bastard [3] [Hydra/Soldier Skeleton/Golem] Katana [4] [Hydra/Soldier Skeleton/Golem] Saber [3] [Hydra/Soldier Skeleton]
Armors (PVP) Poopoo Hat/ Helm [1] [Grand Peco/Willow/Carat (+9)] Fin Helm Iron Cain Cranial Shield Full Plate of Ares Unfrozen Silk Robe Manteau [1] [Raydric/Whisper] Boots [1] [Antique Firelock (+9)/Matyr] Safety Rings Critical Rings Brooch [1] [Kobold]
Duel Build This build is designed for the hardcore PVP one on one duelists. VIT is the primary stat for higher HP. Since STR doesn't have much effect on Spiral Pierce damage, it's ok to have it in lower sums for Spiral duels. In Frenzy mode duel, higher HP ensures greater chance of winning.
STR 60-80 AGI 30-50 VIT 90-110 INT 1-24 DEX 60-80 LUK 1-30
Skills (Job 50 High Swordsman) Set A 10 Increase HP Recovery 10 Bash 10 Provoke 3 Sword Mastery 10 Provoke 10 Two-hand Sword Mastery 5 Magnum Break 1 Endure 1 Peco Ride 5 Cavalier Mastery 10 Spear Mastery 10 Pierce 5 Spear Stab 5 Spiral Pierce 5 Spear Boomerang 3 Two-hand Quicken 10 Parrying 5 Aura Blade 5 Concentration 1 Frenzy • 2 Free Skill Points
Weapons Pole Axe [1] [Hydra/Golem] Muramasa Saber [3] [Hydra/Skel Worker]
Armors (PVP) Poopoo Hat/ Helm [1] [Grand Peco/Willow/Carat (+9)] Fin Helm Iron Cain Cranial Shield Full Plate of Ares Unfrozen Silk Robe Immune Manteau Boots [1] [Antique Firelock (+9)/Matyr] Safety Rings | |
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Admin Admin
Posts : 93 Join date : 2010-07-25 Age : 36
| Subject: Re: Lord Knight Guide Tue Jul 27, 2010 10:49 pm | |
| nice share nie stats untuk server mana nie?? hehe | |
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aremierule
Posts : 100 Join date : 2010-07-25 Age : 27 Location : Sungai Petani
| Subject: Re: Lord Knight Guide Wed Jul 28, 2010 3:05 pm | |
| - Admin wrote:
- nice share nie stats untuk server mana nie?? hehe
copy paste je , wahahhaha | |
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Admin Admin
Posts : 93 Join date : 2010-07-25 Age : 36
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aremierule
Posts : 100 Join date : 2010-07-25 Age : 27 Location : Sungai Petani
| Subject: Re: Lord Knight Guide Wed Jul 28, 2010 7:11 pm | |
| yep , aku ikut guide ni buat lk AKU | |
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Admin Admin
Posts : 93 Join date : 2010-07-25 Age : 36
| Subject: Re: Lord Knight Guide Wed Jul 28, 2010 7:29 pm | |
| - aremierule wrote:
- yep , aku ikut guide ni buat lk AKU
nice nanti aku try.. | |
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DarkAngeL85
Posts : 132 Join date : 2010-07-30 Age : 38 Location : Serdang (KL)
| Subject: Re: Lord Knight Guide Sat Jul 31, 2010 12:41 am | |
| nie build untuk original server boleh la...tp klo untuk privet2 server stats dia lain pulak...lord knigh tidak mementingkan STR sgt....smua org tau kan dia bergantung dgn berat tombak yang di gunakan...
STR nie kalo di + byk manapun damage cuma naik sikit saja..slalunya klo lord knight main str cuma untuk bawa byk barang sahaja... | |
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aremierule
Posts : 100 Join date : 2010-07-25 Age : 27 Location : Sungai Petani
| Subject: Re: Lord Knight Guide Sat Jul 31, 2010 1:03 am | |
| - DarkAngeL85 wrote:
- nie build untuk original server boleh la...tp klo untuk privet2 server stats dia lain pulak...lord knigh tidak mementingkan STR sgt....smua org tau kan dia bergantung dgn berat tombak yang di gunakan...
STR nie kalo di + byk manapun damage cuma naik sikit saja..slalunya klo lord knight main str cuma untuk bawa byk barang sahaja... ni pun copy paste saja , biasa la | |
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DarkAngeL85
Posts : 132 Join date : 2010-07-30 Age : 38 Location : Serdang (KL)
| Subject: Re: Lord Knight Guide Sat Jul 31, 2010 2:37 pm | |
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Admin Admin
Posts : 93 Join date : 2010-07-25 Age : 36
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DarkAngeL85
Posts : 132 Join date : 2010-07-30 Age : 38 Location : Serdang (KL)
| Subject: Re: Lord Knight Guide Wed Aug 04, 2010 2:01 am | |
| hydra x de effect sebap dah ada taogunka....mvp card msua ada belambak...hydra jadi low la...
kat akira lak casting 2 berzebub bukan 100%
lk yang penting Aspd kene tggi lagi tggi lagi laju dia spiral tp caring kene ada dalam 90% baru boleh blah...
lain server lain stats build dia tgk dari segi casting server dan Aspd server itu.... | |
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Admin Admin
Posts : 93 Join date : 2010-07-25 Age : 36
| Subject: Re: Lord Knight Guide Wed Aug 04, 2010 11:58 am | |
| maksud caring mcm mana?? mmg betul aspd kena laju...tp aku dah cuba spear 4 slot x leh bla...damage lak skit.. | |
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DarkAngeL85
Posts : 132 Join date : 2010-07-30 Age : 38 Location : Serdang (KL)
| Subject: Re: Lord Knight Guide Thu Aug 05, 2010 9:57 am | |
| silap casting....
spear 4 slot memang x ada guna...sebap itu org guna spear yg berat lagi berat lagi sedap...tp slot pulak yang kurang spear yg berat smuanya cuma ada 1 slot sahaja... | |
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Admin Admin
Posts : 93 Join date : 2010-07-25 Age : 36
| Subject: Re: Lord Knight Guide Thu Aug 05, 2010 1:14 pm | |
| betul tue makin berat makin sakit tapi masalah nyer pada slot...ada x stat yang bagus untuk LK dalam Akira | |
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